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Nexon Co Ltd
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5 total product lines
calendar_month
Revenue as of 12/31/2023
| Reporting Segmentarrow_drop_up | Product Line | Amount (JPY) | Percentage |
|---|---|---|---|
| keyboard_arrow_right | Reporting Segment & Product Line | Amount (JPY) | Percentage |
| Other |
Digital Asset and NFT Production
These companies create digital assets, including non-fungible tokens, and sell these assets for investment purposes.
|
Non-Attributed |
Non-Attributed
help
Why Zero? Explanation of what the heck's going on here.
|
| Other |
Social Game Developer
These companies make video games that use online features to interact with other players. These games are sold through online markets like the Apple Store or Google Play. They are supported through in-game purchases.
|
Non-Attributed |
Non-Attributed
help
Why Zero? Explanation of what the heck's going on here.
|
| Video games |
Video Game Subscription, Add-On, and In-Game Purchase Services
These companies provide video game subscription, add-on, and in-game purchase services.
|
307.95B | 72.74% |
| Video games |
Video Game Licensing
These companies license video games to consumers and other gaming platforms for a fee.
|
110.49B | 26.10% |
| Video games |
Video Games
These companies make videogames, which includes cartridges, software, and discs.
|
4.92B | 1.16% |
| keyboard_arrow_down |
Other
Digital Asset and NFT Production
|
Non-Attributed |
Non-Attributed
help
Why Zero? Explanation of what the heck's going on here.
|
| keyboard_arrow_right |
help
Why Zero? Explanation of what the heck's going on here.
These companies create digital assets, including non-fungible tokens, and sell these assets for investment purposes.
|
||
| keyboard_arrow_down |
Other
Social Game Developer
|
Non-Attributed |
Non-Attributed
help
Why Zero? Explanation of what the heck's going on here.
|
| keyboard_arrow_right |
help
Why Zero? Explanation of what the heck's going on here.
These companies make video games that use online features to interact with other players. These games are sold through online markets like the Apple Store or Google Play. They are supported through in-game purchases.
|
||
| keyboard_arrow_down |
Video games
Video Game Subscription, Add-On, and In-Game Purchase Services
|
307.95B | 72.74% |
| keyboard_arrow_right |
These companies provide video game subscription, add-on, and in-game purchase services.
|
||
| keyboard_arrow_down |
Video games
Video Game Licensing
|
110.49B | 26.10% |
| keyboard_arrow_right |
These companies license video games to consumers and other gaming platforms for a fee.
|
||
| keyboard_arrow_down |
Video games
Video Games
|
4.92B | 1.16% |
| keyboard_arrow_right |
These companies make videogames, which includes cartridges, software, and discs.
|
||