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Take-Two Interactive Software Inc
TTWO
summarize
3 total product lines
calendar_month
Revenue as of 03/31/2024
| Reporting Segmentarrow_drop_up | Product Line | Amount (USD) | Percentage |
|---|---|---|---|
| keyboard_arrow_right | Reporting Segment & Product Line | Amount (USD) | Percentage |
| Net revenue by content |
Video Game Subscription, Add-On, and In-Game Purchase Services
These companies provide video game subscription, add-on, and in-game purchase services.
|
4.21B | 78.76% |
| Net revenue by content |
Video Games; online sales
These companies make videogames, which includes cartridges, software, and discs. These games are sold through online sales platforms, like websites.
|
1.14B | 21.24% |
| Net revenue by content |
Social Game Developer; ad revenue
These companies make video games that use online features to interact with other players. These games are sold through online markets like the Apple Store or Google Play. They are supported through advertisements and in-game purchases.
|
Non-Attributed |
Non-Attributed
help
Why Zero? Explanation of what the heck's going on here.
|
| keyboard_arrow_down |
Net revenue by content
Video Game Subscription, Add-On, and In-Game Purchase Services
|
4.21B | 78.76% |
| keyboard_arrow_right |
These companies provide video game subscription, add-on, and in-game purchase services.
|
||
| keyboard_arrow_down |
Net revenue by content
Video Games; online sales
|
1.14B | 21.24% |
| keyboard_arrow_right |
These companies make videogames, which includes cartridges, software, and discs. These games are sold through online sales platforms, like websites.
|
||
| keyboard_arrow_down |
Net revenue by content
Social Game Developer; ad revenue
|
Non-Attributed |
Non-Attributed
help
Why Zero? Explanation of what the heck's going on here.
|
| keyboard_arrow_right |
help
Why Zero? Explanation of what the heck's going on here.
These companies make video games that use online features to interact with other players. These games are sold through online markets like the Apple Store or Google Play. They are supported through advertisements and in-game purchases.
|
||